0.5 update


Alpha 0.5

Resolved bug where Match Multiplier was charging for the price after it.

Fixed Power Meter not activating (typo on rolling page)

Frenzy has been buffed from x10 to x100

Fixed Jazzy and Succubus not displaying in lobby. Will try better to remember to update that with each die.

Fixed shop hiding Dice Names and Perk Descriptions after purchase.

Price per roll increased again. It is now 4 per roll.

>The initial starting cash has been increased to 40 to compensate.

>this is to provide more balance options for newer dice.

Digital Dice added. Game costs 2.5x as much to play, but pays out x3 on win and match.

House Dice added. Game costs 1/4th as much to play, pays 2.5x on match, costs x3 when lose.

Added Match Meter. Goes up when you get matches, pays out 100 or more on the 10th match.

>Comes with Match Meter+, which will increase payout for each level.

Files

UltraLuckyDice.zip Play in browser
46 days ago
UltraLuckyDice 0.5.zip 439 kB
46 days ago

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